141 résultats
1930177813Japan. Circa1930. 16 colour cards with black and white illustrations on reverse 8 black and white cards 4.5 x 7cm cardboard box with sliding cover 7.5 x 5.5cm. Colour cards have the same black and white illustrations on reverse. Set of small cards with delightful images of mischievous boys and girls having fun. . unknown
195263021Paris: Imprimeurs L.I.E.S.A. 174 Quae de Jemmapes 1952. Oblong 4to. 9.25 x 7.75 in. 2 24 pp. colour-lithograph illustrations throughout 10 leaves unnumbered. consisting of 4 colour lithograph boards to cut out alphabet letters for playing 2 black & white lithograph letter pages for colouring cutting out themselves and playing word games 1 thick instruction leaf 3 printed leaves on blue- salmon- and green-tinted thin paper instruction sheets. Flexible boards colour-lithographed front cover rear board with model figures on verso to be cut out to create paper-engineered toys spiral metal comb binding as issued minor edgewear age toning still a VG and complete copy. First edition of this wonderfully illustrated and charming alphabet game/book featuring anthropomorphic letters in the “Kingdom of the Alphabet†set against the adventures of a Medieval/Renaissance Country of Vowels and the Isle of Consonants uniting over a banquet ball to form an alphabet. Marquet 1892-1984 and Desnoyer 1901-1988 were illustrators and miniaturists noted for their inventive games and illustrations who had originally designed this game/book in 1939. They were married to the well known painters Albert Marquet and Francois Denoyer respectively. Desnoyer a Russian-Ukrainian emigre from Kiev had originally landed in Bohemia by 1906 where she learned the Western alphabet and later settled in France. This particular copy not only features the four colour lithograph boards for children to cut out and play the suggested alphabet game but also the 2 additional boards for an adult word game and back board to create toys which are typically missing as are often the colour-tinted instruction sheets. Worldcat locates 4 copies U of WA & Princeton Incomplete Bibliotheque Nationale FR & Bibliotheque des Chiroux BE -- complete; See: Robert Bolick Books on Books Collection -- Souza Desnoyer and Marcelle Marquet Il etait une fois un alphabet 1951-2009 Dec. 22 2022. Imprimeurs L.I.E.S.A., 174, Quae de Jemmapes, hardcover
191520568New York: Kangaroo Corporation; Gray Lith. Co. 1915. A large laughing female kangaroo with a joey in her pouch who says "Be Happy at Home!" to another young kangaroo asking "Why such joy" decorates the triangular box lid of this amusing bright orange and purple 1915 peg board game. The playing board itself is framed with the text "You can't be blue if you KANGAROO. No trouble troubles you."<br /> <br /> The unusual triangular box features three kangaroos on the top lid with edges decorated with horse shoes and shamrocks on a purple ground. The instructions are printed on the under side of the top lid including the offer of a $500 reward. The Kangaroo Corporation offered the prize for any correct solution to the game which involves landing the King in Goal No. 14. "The above prize to be awarded January 15 1916." <br /> <br /> 25 numbered holes on the board with 12 small wooden pegs. The object of the game was to jump holes so that only the King remained in hole number 14 in the manner of Chinese checkers.<br /> <br /> Each side of the triangular box measures 9 1/4". The box printed by Gray Lith. Co. N.Y.;1915 copyright by the Kangaroo Corporation. The top lid with little scratch in the lower edge corners repaired with sticky tape. Previous owner signature verso of lower box. The board interior with color more vivid just a bit of wear around numbered peg holes. Not found on Trove. Kangaroo Corporation; Gray Lith. Co. unknown
1960215411Japan.: No publication details. Circa1960. Very colourful folding sugoroku game sheet 45 x 61.4cm a little very light browning at margins very good copy. This vibrant sugoroku game sheet showcases playful illustrations of landscapes and cultures from around the world. The game begins in Japan where a boy and girl embark on an adventurous journey. Their first stop is the United States followed by rafting along the Amazon River. Along the way they explore Africa Europe India Australia and Sumatra. The journey concludes with their return to Japan by small plane. Through the game players experience a sense of global travel and gain insight into world geography. . No publication details. unknown
1960171593No publication details. Circa1960. Colourful folding sugoroku game sheet 55 x 79cm a fukuwarai game on reverse does not include face pieces. This is brightly coloured post-war sugoroku is a "round the world" game and this together with the fukuwarai game printed on the reverse would have been enjoyed by Japanese families during the new year celebrations. The game which is colourfully illustrated covers East Asia Southeast Asia New Guinea Africa Europe and North and South Americas with the final goal being returning to Japan and visiting the Royal Palace in Tokyo. The game was probably printed in the 1960s when overseas travel by jet plane was regarded as a possible dream for many Japanese people. On the reverse is a fukuwarai happy-laughter game where a blind-folded player places eyes nose mouth and other pieces on the faces outlined. . No publication details. unknown
1915218485東京. Tokyo. Circa1915. Very attractive framed glass-topped wooden board depicting the route of the Tōkaidō Railway between Tokyo and Kobe. A metal ball is guided along the printed course with numerous holes into which the ball may fall before reaching the end of the line. The coloured lithographed surface shows key stations and landmarks along the route. 24.4 x 16.4 x 2.7cm presented in its original quite worn cardboard box with title label 25 x 17 x 3.4cm. Original box present though very worn with washi repairs a prior owner's details inside in the lid of the box. The game itself is in excellent bright condition. A charming early 20th-century Japanese tama korogashi ball-rolling or bagatelle-style game combining amusement with geography. These games were popular in the Taishō and early Shōwa eras and represent a forerunner to later mechanical pinball and educational map games. <br> <br>In this hand-held game the player travels from Tokyo to Kobe on the Tokaido Railway line via a small ball which is contained in the box. It is a game of skill with several traps holes which need to be avoided before reaching to the final destination of Kobe. The railway line this game depicts first opened in 1889 between Shinbashi and Kobe and the line was extended to Tokyo Station in 1914. The line which mainly followed the traditional Tokaido Road became the major transportation line in Japan. . unknown
19303220291<p><em>Complete with 12 coloured and numbered cards; 11.5 x 11 cm; 6 double page score cards each with instructions mostly filled in with answers in pencil; and a a 'Key' card containg the corect answers; contained in the original box 11.5 x 13 x 1.8 cm the lid with coloured title label some dust marks minor damp stain affecting two edges.</em></p><p>A party game where the illustrated cards are placed around a room and each of the children given a score card then trying to recognise the four different birds animals and toys combined into a composite picture. Assorted head body legs and tails of rabbits chickens giraffes elephants hens camels etc. are combined together. The toys including a clown doll and 'golliwog' but this is chiefly a semi-educational game as the majority of the Nuzoo creatures are real.</p><p>E. T. W. Dennis and Sons principal productions were postcards - including novelty topographical and latterly saucy types - commercial art greeting cards and tourist guides etc. Party games seem to have been a small offshoot of their business with other titles including Guessit Pintail Pinnet and Jumbles.</p> [Scarborough: E. T. W. Dennis and Sons. Ltd.],
193559984Birmingham & London UK: St. Mary’s Row 40 Pall Mall ca. 1935. Two pieces. 8vo. 37 1 pp. plus 2 pp. publisher’s ads. With numerous photo & text illustrations throughout. Textured green softcovers raised gilt lettering front cover yapp fore-edges slight shelfwear NF copy; 4 pp unpaginated. printed on gold-tinted paper photo & text illustrations self-printed softcovers NF. First edition of these exceedingly scarce Depression-era gun catalogues issued by the W.W. Greener William Wellington firm which had first developed the breach-loader gun as well as inventing the famous cross-bolt and an effective system of choke boring. This Greener Gun catalogue includes Greener’s Presentation Guns which could be chiseled and gold ornamented along with Side Lock Hammerless Ejector Guns miniature models trap models featherweith models and even the Greener Light Model Harpoon Gun. The second piece opens with long endorsement from Yeta III Paramount Chief of Barotseland who would rule from 1916-1945 and was an avid hunter who shot with Greener Rifles and Shot Guns noting here that three-quarters of his hippopotamus trophies had been made with the Greener .375 Double first purchased in 1904. No copies of either in Worldcat. St. Mary’s Row, 40, Pall Mall, paperback
190268475London: Rowland Ward Limited 1902. First edition. Hardcover. Good. 531; 12pp. Large octavo 23 cm Bound in plain red cloth over boards with a gilt stamped title on the spine. Blue and white animal-patterned endpapers. Covers a bit cocked. Text block has dropped. Endpapers cracked along the hinges and hinges going. Text block just starting to crack at p. 177. Bookbinder's small ticket on the rear pastedown. With folding map loose and tucked in with a 10" closed tear along the horizontal center fold. Major Percy Horace Gordon Powell-Cotton 1866-1940 was an explorer big game hunter naturalist and anthropologist and founder of the Quex Museum Birchington the Powell-Cotton Collection. He spent most of his life exploring and traveling throughout the world as well as undertaking multiple overseas collecting expeditions. In total Powell-Cotton undertook 27 expeditions spanning half a century. From the early 1880s he was very much concerned with taking and developing his own photographs.<br /> <br /> Signed by the author's son Christopher on the half title. Rowland Ward, Limited hardcover
192753798New York: Frederick A. Stokes Co. 1927. 8vo. xi 3 239 1 pp. Colour-tinted frontisp. 7 colour-tinted plates. Orange cloth silver lettering front cover & spine very minor shelfwear very slight bumping to corners w/ d.j. vivid Art Deco cover art of stalking Tiger silhouette on front cover by Reynolds in black silver and orange slight chipping head of spine minor creasing edgewear still NF/VG- copy. First edition of this anthology of big game stories of the Indian jungle set on the North Eastern frontier near Bhutan. Casserly 1869-1947 joined the 22nd Bombay Infantry in 1892 served in China during the Boxer Rebellion and later with the 120th Rajputana Infantry with about 200 sepoys in a small fort in Cooch Behar. Frederick A. Stokes Co., hardcover
1940216804Japan. Circa 1940. Colour folding game sheet 36.5 x 26cm 10 wooden playing pieces each with embossed images in beige and blue complete original box 15.5 x 7.6 x 2.3cm considerably worn and soiled and corners reinforced the game itself is in very good bright condition. This is a two-player board game where air planes and war ships fight against each other. Fascinatingly the game sheet illustration shows the battle ground is in the Pacific where islands with palm tree are dotted. Consequently the game might be produced at the early stage of the Pacific War. The players attack each other after starting from a naval base and an air base. There are two islands each where they are safely protected from their enemies. The playing pieces are made out of paper with embossed images of war ships and air planes in beige air power and blue sea power colours. . unknown
191557029Helena MT: Independent Publishing Co. 1915. 8vo. 88 pp. Photo illustrations tables historiated vignettes at upper fore-edges of text pages throughout. Beige-printed softcovers salmon-coloured outline map of Montana on front cover border in burgandy minor chipping head & foot of spine & to couple corners minor dustsoiling still VG- copy. First edition of this exceedingly scarce original and well illustrated report. The Montana Legislature in 1913-1914 codified a number of fish and game laws and established the Game and Fish Commission in order to adjust hunting seasons bag limits license hunters and fishermen who were rapidly decreasing the numbers of game animals and fish as well as try and legislate against water pollution through cyanide and other pollutants introduced by mining interests in the State. Montana had established a number of fish hatcheries to feed many of the small landlocked lakes & ponds which were rapidly being depleted by intrepid sportsmen dynamiting the habitats and harvesting the fish. There are descriptions of hunting bear in Flathead County with a photo of the “Famous Lady Hunter†standing over her trophy; descriptions of deer hunting and remonstrations against poachers especially with those continuing to kill the “Bull Moose†which had been barred by State law. Of additional interest are the photos and detailed description of the Montana State “Fish Car ‘Thymallus’†featuring banks of specially fitted aerated aquariums for transporting hatchery fish for license paying sportsmen followed by tables of the 10s of 1000s of fish released. Also included are statistics on poaching arrests jail sentences and fines. Worldcat locates copies UCLA NOAA Woods Hole Yale holds an edition issued in 1914 for the Northern Pacific Railway with 75 pp.; See: Diann Ericson The Legislative and Political Development of the Montana Department of Fish Wildlife and Parks 1895-1921: A Case of Cultural Heritage 1994. Independent Publishing Co., paperback
19233210241<i>Complete set of 48 cards 93 x 62 mm including 4 'Privilege Cards' marked with a star; folded sheet of rules; contained in the original purple card slipcase 98 x 76 x 25mm illustrated title label.</i><br /><br />A round game based on nonsense names of creatures probably the name The Great Galumphus derived from invention of the word 'galumph' by Lewis Carroll for Through the Looking Glass of 1872. Certainly all the other named creatures whose images decorate the cards are each in the same nonsense fashion and include the Crowned Cornubian Tasselled Snort Hound Bubbling Water-Hog Pushfoot Polliwog Climbing Chumtrunk Painted Pooh-Pooh Cissling Sand-Snapper Hairless Hunkum Flying Umbratunk Long Eared Scootler Scru-Wuzzium Lunar Lumpkin Putty Faced Popcat and Spotted Sniffle-Grub. This is a memory game where the players have to claim cards from their opponents after they have been turned over with a set of cards needed to become the winner.<br /><br />Jaques as a games maker had been established in 1795 however it was John Jaques II in the mid Victorian era who is credited with inventing such perennials as Happy Families Tiddledywinks Ludo and Snakes and Ladders where the company's fame was most in the ascendent. We have not been able to trace Miss Jessie Veal but wonder if she actually lived in some part of the far flung British Empire the animals and exotic scenery tend strongly to support this idea. Published by J. Jaques & Son Ltd.,
195018318Monsterbeskyttet: Kaj Kjeldsen No date circa 1950. The game board with an impressive pop-up circus tent featuring Dumbo in the center preparing for his famed “burning building leap†and decorated with colorful characters from the movie. Included game pieces featuring colourful characters and an instruction sheet in Danish. 19 by 19 inches fold-up cardboard game board and a colorful pictorially decorated paper-board box containing the Dumbo playing pieces a die and an instruction sheet. One sheet of playing instructions in Danish. The pop up board is in lovely condition some wear to the small box of playing pieces. A WELL-PRESERVED DISNEY GAME and one featuring one of the studio’s most beloved animal characters. Dumbo is of course the baby elephant who could fly. Although the rules are in Danish the game is fairly simple to figure out and appears to be essentially complete. The main attraction here however is the fabulous pop-up circus scene which serves as a centerpiece to the playing-board. Kaj Kjeldsen] unknown
19203220195<i>Two-fold chromolithograph playing board measuring approximately 85.5 × 61.5cm 6 metal Locomotive playing pieces 30 counters two shakers a dish and two dice one a later replacement; all contained within the original box 45 x 33cm lid with pictorial scene of a locomotive outside Paris the Eiffel tower visible in the distance with the printed rules pasted to underside of lid some rubbing to extremities but overall in very good original condition.</i><br /><br /><br />A wonderful railway game beautifully illustrated taking players from Paris space 1 on route's through France her neighbours and beyond.<br /><br />The mechanic is roll and move as in the Goose-type games. If you land on a red space you are penalised but landing on green you get some assistance. The publisher reports the game will be most instructive not only for learning about French towns but also about the towns in neighbouring countries.<br /><br />The toy and games maker Saussine were established in 1860 by Léon Saussine after he had acquired the prolific children's bookseller and publishers Hugues-Marie Duru at the rue du Cloitre Saint-Jacques in Paris. Saussine developed the business making board games card games and puzzles but also began producing shadow theatres under the mark 'LS edit Paris'. Like most such enterprises Saussine thought up ideas for his wares and employed various specialist manufacturers in France Belgium and Germany to construct them. After Léon's death in 1896 his widow continued to run the business until her sons George and Maurice were able in their turn to take over the reigns in 1916. They were then succeeded by a grandson of the founder in 1944 the company continued to supply the marketplace until around 1964.<br /> Saussine Ed.
192022166Paris 1920. Good overall. Beautiful printers proof of a french swimming game with vivid color images of swimmers from around the world flags spectators dogs fish and sailing boats game rules and peculiar oversized characters holding a broom! The object of the game is to find treasure and avoid monsters. Approx. 22 x 30" 3 closed tears repaired archivally from the back edges slightly ruffled not affecting text or images. unknown
1905221735Washington.: Smithsonian Institution. 1905. Disbound report from the Annual Report for the Smithsonian Institution: pp 265-277 8 black and white photographic plates 22.5 x 14.7 cms front leaf loose age-toning and inner edge a trifle marked but otherwise in very good condition. Sir Francis Younghusband 1863-1942 returned to a hero's welcome following his Tibet "Expedition" of 1903-4 which was in reality a militarized diplomatic mission driven by geopolitical anxiety the Great Game and was marked by dramatic clashes and some 2700 Tibetan casualties. This report was originally read at the Royal Geographical Society in London in February 1905 here reprinted from a Smithsonian Annual Report of the same year and was widely reviewed. One such appearing in "Nature" belied the military truths: <br>"Younghusband was also able to touch briefly upon some of the results obtained by the scientific experts who accompanied the mission as well as by the survey party under Captains Rawling and Ryder which in the late autumn did excellent work along the whole course of the Upper Brahmaputra proving definitely that no peaks higher than Everest exist on this flank of the Himalayas." . Smithsonian Institution unknown
19928554National Football League Publications 1992. Hardcover. Very Good. Near Fine. 1992 National Football League Publications. Limited Edition of 2000 copies; this is number 748 hand numbered on certificate label on front endpaper. Commemorative hardcover edition. Includes perforated sheet of nine Anthony Munoz commemorative Pro Line Profiles cards bound in; card sheet has only very small creases at ends of vertical perforations. No cards are detached. NOT Remaindered. NOT ex-library. Hardcover has brown cloth-covered boards with embossed Super Bowl logo decorations and navy faux leather-covered spine with silver lettering. Green marble-patterned endpapers. Color and black & white photographs and illustrations including advertising. High-quality glossy paper. Book is in excellent condition with only a hint of shelf wear at the spine ends. Appears to be unread. Pages clean and unmarked. 257 pages. No dust jacket as issued. Limitation statement: "Limited edition. This Commemorative Hard-Bound Edition of the Official Super-Bowl XXVI Game Program is a Limed Edition NFL Publication. 748 of 2000". Carefully packed shipped in a box. National Football League Publications hardcover
19886146Alaska. Department of Fish and Game Public Commmunications Section. Very Good with no dust jacket. 1988. Softcover. Standard black 3" three-ring binder with loose-leaf materials. First part covers Big Game Furbearers Small Mammals Marine Mammals Birds Finfish and Shellfish. Addiitonal materials include two-page leaflets for various animals and a number of Cooperative Extension leaflets on agricultural topics. Various paginations/some not paginated only some materials dated - between 1978 and 1988. ; 11" x 11-1/2"; OCLC notes only five institutions holding this item. All are in Alaska. Not seen elsewhere in the trade at time of listing. ; Notebook plastic is splitting along edge taped-on title no longer legible title page lightly soiled and worn at holes last few leaves curled at spine. . Alaska. Department of Fish and Game, Public Commmunications Section paperback
1996x-0803974612Sage Pubns 1996. Paperback. New. 192 pages. 9.25x6.25x0.75 inches. Sage Pubns paperback
1957186938Japan: Koide Nobuhirosha c.1957. A charming set of playing cards based on the film Nankyoku Tairiku "The South Pole" recounting the story of the 1956-57 Japanese Antarctic Research Expedition. The cards show scenes of penguins the research ship Soya and the expedition members. In 1955 the Japanese government announced plans to send a research group to Antarctica in the following year. A team of 53 scientists led by Professor Nagata Takeshi set off on 8 November 1956 the first time Japan had explored the south pole since the early 1900s. They set up the Syowa Station on East Ongul Island before being emergency airlifted out of a storm. A documentary film focusing on the expedition was released in June 1957 directed by Hayashida Shigeo and titled Nihon nankyoku chiiki kansokutai no kiroku: Nankyoku Tairiku. This game was released to complement the film. Karuta is a traditional Japanese matching game where each pictorial card is assigned a letter of the Japanese alphabet and must be paired with an associated poem sentence or proverb. The player who can make the most matches wins. 90 playing cards 61 x 81 mm landscape or portrait 45 with colour photographic illustrations on one side 45 lettered in black on one side. Housed in original pictorial box 170 x 132 x 35 mm lettered in red and black. Lacking instructional booklet. Cards a little toned and bowed; box scuffed with minor loss in places bottom with some damp-staining remains of plastic wrap on lid verso old repairs in places: a very good example. Galbraith p. 133. unknown
19822090502113707003Not Available 1982. Soft Cover. Fine. The book is in fine condition. Not Available paperback
1986048745Hants: Nimrod Press Ltd. 1986. Book. Good. Hardcover. iii-vii 253pp; 10 plates in colour & 12 in b/w from paintings & drawings by the author; frontispiece; black pictorial d/j; 4th impression. Size: 4to - over 9¾" - 12" tall. Nimrod Press Ltd. Hardcover
19962090502113706334Not Available 1996. Soft Cover. Fine. The book is in fine condition. Not Available paperback
19932411Carroll & Graf NY 1993. HBDJ 1993 stated 1st edition F/F- AS-IS minor rub wear & tiny chips Extremities DJ Interior nice tight Clean Light Wear black cloth Grey Boards lettered on spine in Gilt 292 pages Index. Signed by Author. First Edition. Hard Cover. Carroll & Graf , NY hardcover