827 résultats
1983230204New Mexico Department of Game and Fish 1983. Hardcover. Good. 4to - over 9¾ - 12" tall. Comes in looseleaf binder and also includes a booklet: "Field Care of Harvested Big Game'. Detailed endangered species material for New Mexico. Materials may be from varied publications. <br/> <br/> New Mexico Department of Game and Fish hardcover
1801208255.Gpaperback. Good. Access codes and supplements are not guaranteed with used items. May be an ex-library book. paperback
1539974782.Gpaperback. Good. Access codes and supplements are not guaranteed with used items. May be an ex-library book. paperback
66643Yale University Athletic Association. Good. 160pp. Thin quarto 31 cm The front wrap is detached but present. The rear wrap is absent. Two small closed tears to the fore-edge of the front wrap. Scarce. Cover art by Utah artist John Held Jr.<br /> <br /> Utah Artist John Held Jr. 1889-1958 was a prominent illustrator of the 1920s and 1930s. He began by drawing sports and political drawings for The Salt Lake Tribune when he was just 16 years old. Held moved to New York City in 1910 where he went on to gain notoriety for his drawings in the popular magazines "Life" "The New Yorker" "Vanity Fair" "Judge" and "College Humor." His work epitomized the Jazz Age. He is most recognized for creating the short-haired "flapper."<br /> <br /> The cover of this publication features one of Held's maps. Held's maps illustrate the diversity of his art while at the same time serving to demonstrate Held's interpretation of various notable places and things. Kori Alexander writes in his article entitled Relevant Magic in the Art of John Held Jr. "While it was Held's caricatures of the young college chaps and flapper girls that earned him public notoriety it was his linoleum cuts and pen and ink maps that fortified his legitimacy as a social commentator." Virginia Commonwealth University website. Yale University Athletic Association unknown
0428148085.Gpaperback. Good. Access codes and supplements are not guaranteed with used items. May be an ex-library book. paperback
0857441663.Gpaperback. Good. Access codes and supplements are not guaranteed with used items. May be an ex-library book. paperback
620878316X.Gpaperback. Good. Access codes and supplements are not guaranteed with used items. May be an ex-library book. paperback
1018OXWRQN1Hardcover. Good. American Sports Publishing Co. 1911. No other edition or printing stated. Red cloth HC in no DJ. Gilt and embossed titles on cover read simply: Base Ball ---- A. G. Spalding. Probably first trade edition with no reader's marks Homer C. Davenport cartoons loads of bw pics 3 foldouts pristine. Front hinge starting on this notoriously heavy book. Touch of soiling at page ends. No DJ as issued. Spalding photo frontis. hardcover
0605R118511Very Good. American Sports Publishing Co. 1911. No other edition or printing stated. Red cloth HC in no DJ. Gilt and embossed titles on cover read simply: Base Ball ---- A. G. Spalding. Probably first trade edition with no reader's marks Homer C. Davenport cartoons loads of bw pics 3 foldouts pristine. Front hinge starting on this notoriously heavy book. Touch of soiling at page ends. No DJ as issued. Spalding photo frontis. hardcover
1990149761990. Higinbotham William A. Signed typescript of Frederic D. Schwartz's 1990 article on the origins of early video games documents the role of a nuclear physicist in the development of interactive electronic entertainment later associated with Pong. Higinbotham a scientist at Brookhaven National Laboratory created an oscilloscope-based tennis simulation in 1958 as part of public demonstrations designed to make atomic research accessible and non-threatening during the Cold War. The document situates the origins of video gaming within a government laboratory environment connected to earlier wartime research including instrumentation work linked to the Manhattan Project. The text provides primary evidence of how scientific expertise developed for military and nuclear purposes contributed to the emergence of recreational digital technologies.<br /> <br /> Higinbotham William A. Signed typescript of "Remember Pong" by Frederic D. Schwartz. New York: Invention and Technology Magazine 1990. Three pages signed on page three "Best Wishes William A. Higinbotham Feb. 8 1991." The article opens: "Remember Pong In 1972 it became the first successful video-arcade game. In reality though it was invented in 1958. by a man named William Higinbotham." The text describes Higinbotham's position overseeing instrumentation design at Brookhaven and explains the development of a "tennis game with the court displayed on an oscilloscope's screen." It further notes the institutional context of government employment stating that patent rights would have belonged to the federal government preventing personal ownership of the invention.<br /> <br /> Produced at the end of Higinbotham's life the signed typescript frames early video game history through the perspective of a scientist who had witnessed the first atomic test and later advocated for nonviolence and nuclear restraint. The article connects Cold War scientific culture with the emergence of interactive media emphasizing how technologies designed for warfare and research environments were adapted for public engagement and entertainment. Higinbotham's stated intention to create a nonviolent diversion underscores a countercurrent within late twentieth-century debates over digital media and violence positioning the document within broader discussions of ethics in technology development. Light wear from handling; stapled at upper left; text and signature clear; overall in very good condition. unknown
1467573639.Gpaperback. Good. Access codes and supplements are not guaranteed with used items. May be an ex-library book. paperback
1424308291.Ghardcover. Good. Access codes and supplements are not guaranteed with used items. May be an ex-library book. hardcover
mon0000139718Exile game Studio 2014-03-01. Paperback. Very Good. 0.9000 in x 8.9000 in x 5.9000 in. Very mild shelfwear. Exile game Studio paperback
197324861S.l. pero Madrid: I.C.O.N.A. Imp.A.G.I. Madrid D.L. 1973.- 574 p.: Profusión de láminas y tablas; Folio 298 x 21cm; Excelente impresión sobre papel couché Cartulina flexible Ed. ilustrada.- Precioso catálogo. Mínimas rozaduras en los bordes. Este catálogo se editó junto a otro de 158 p. que no ofrecemos. CAZA Y PESCA Libro en español I.C.O.N.A. paperback
195263021Paris: Imprimeurs L.I.E.S.A. 174 Quae de Jemmapes 1952. Oblong 4to. 9.25 x 7.75 in. 2 24 pp. colour-lithograph illustrations throughout 10 leaves unnumbered. consisting of 4 colour lithograph boards to cut out alphabet letters for playing 2 black & white lithograph letter pages for colouring cutting out themselves and playing word games 1 thick instruction leaf 3 printed leaves on blue- salmon- and green-tinted thin paper instruction sheets. Flexible boards colour-lithographed front cover rear board with model figures on verso to be cut out to create paper-engineered toys spiral metal comb binding as issued minor edgewear age toning still a VG and complete copy. First edition of this wonderfully illustrated and charming alphabet game/book featuring anthropomorphic letters in the “Kingdom of the Alphabet†set against the adventures of a Medieval/Renaissance Country of Vowels and the Isle of Consonants uniting over a banquet ball to form an alphabet. Marquet 1892-1984 and Desnoyer 1901-1988 were illustrators and miniaturists noted for their inventive games and illustrations who had originally designed this game/book in 1939. They were married to the well known painters Albert Marquet and Francois Denoyer respectively. Desnoyer a Russian-Ukrainian emigre from Kiev had originally landed in Bohemia by 1906 where she learned the Western alphabet and later settled in France. This particular copy not only features the four colour lithograph boards for children to cut out and play the suggested alphabet game but also the 2 additional boards for an adult word game and back board to create toys which are typically missing as are often the colour-tinted instruction sheets. Worldcat locates 4 copies U of WA & Princeton Incomplete Bibliotheque Nationale FR & Bibliotheque des Chiroux BE -- complete; See: Robert Bolick Books on Books Collection -- Souza Desnoyer and Marcelle Marquet Il etait une fois un alphabet 1951-2009 Dec. 22 2022. Imprimeurs L.I.E.S.A., 174, Quae de Jemmapes, hardcover
9788574801469ATELIE EDITORIAL. new. Este livro de contos Ǹ um retrato cru e veloz da condi��o humana do presente e de suas brutais contradi����es. Com seus personagens densos e problemǭticos Cacǭ Moreira de Souza descreve uma sociedade de solid�o e sonhos desencontros e impossibilidades lutas e perdas. Para JosǸ Emilio Major Neto no prefǭcio o autor ""escava o cotidiano urbano e devassa a partir de pequenos detalhes a precariedade de nossa exist�ncia nestes tempos t�o ferozes cujo sentido parece se esvair a cada segundo no vazio"". Prefǭcio: JosǸ Emilio Major Neto ATELIE EDITORIAL unknown
006283Fort Lauderdale Florida. The International Game Fish Association. 1975-2008. 4to. 12 x 9. 191 issues. The newsletter of the IFGA. Beginning with Vol. 37 #6 for November/December 1975 and continuing through Volume 70 #5 for September/October 2008. The early issues with 12 pp. and later issues with over 30 pp. Published bimonthly and full of information and photos about record catches stories of battles with giant fish etc. A fine long run. Missing six issues from being a complete run. Scarce. Fine. The lot. . unknown
2003Q-0520236378University of California Press 2003-05-08. Paperback. New. In shrink wrap. Looks like an interesting title! University of California Press paperback
2003Q-0520236351University of California Press 2003-03-03. Hardcover. New. In shrink wrap. Looks like an interesting title! University of California Press hardcover
2003Q-0520236394University of California Press 2003-05-08. Paperback. New. In shrink wrap. Looks like an interesting title! University of California Press paperback
197025JAN27A014<p>Hardcover missing dust jacket - First Lorrimer printing 1970 text appears clean and unmarked binding is square and tight black boards are clean but for minor head and tail bumps - moderate musty smell; NO DJ -- Dependable seller since 1994 daily shipping with tracking from our brick and mortar store in Madison Wisconsin.</p> Lorrimer hardcover
19072323<p>Paris: P. Lethielleux Librairie-Editeur 1907. JESUS-CHRIST et SON OEUVRE- Mgr. Charles Gibier- Eveque de Versailles 2 Vols./ 2 Tomes- P. Lethielleux Librairie-Editeur- Paris- 1907-1st Edition- Hardcover:- 2 Volumes in 1/2 black calf and black cloth with gilt titles-six raised bands on leather spine- VG/ no dj as issued- Volume 1- 1-half title-title 1-471pp 4 ads for books-1- Volume 2- 1half-title-title 1- 555pp 4pp ads for religious books- all pages clean no writing or tears-Ottawa Redemptorist Library stamp no pockets-Text in French- SEE PHOTOS- "Jesus Christ-his works and life."- from conference given at Saint Paterne Orleans 1888-1905- 9 listed in World cat-scarce- 2 Tomes- 1/4 dos cuir noir-6 nerfs- Tome I- 471 pages inc. table de matieres 4 pages annonces sur des livres- Tome 2- 555 pages inc. table de matieres 4 pages annonces- La vie et oeuvre de Jesus-Christ en 2 tomes- en tres bon etat- la seul set disponible sur l'internet- pas mal rare- Confe´rences aux hommes conferences donnees a la messe des hommes en l'eglise Saint-Paterne a Orleans 1888-1905- Non-fiction-religion-Christ-Theology-Doctrinal-conference 2323 . 1st Edition. 1/2 Leather & Cloth. VG/No Jacket as Issued. 12mo - over 6¾" - 7¾" tall.</p> P. Lethielleux, Librairie-Editeur hardcover
187027855France 1870. Board game. Fine. A French childrens' board game complete with the folding board 10 number disks 6 wooden pieces the instruction sheet and box. The box is papered in apricot & gold spotted paper with an image on the cover of clowns ascending a pyramide and one tumbling down. The box measures 11 x 8". All in very good condition. unknown
19203220195<i>Two-fold chromolithograph playing board measuring approximately 85.5 × 61.5cm 6 metal Locomotive playing pieces 30 counters two shakers a dish and two dice one a later replacement; all contained within the original box 45 x 33cm lid with pictorial scene of a locomotive outside Paris the Eiffel tower visible in the distance with the printed rules pasted to underside of lid some rubbing to extremities but overall in very good original condition.</i><br /><br /><br />A wonderful railway game beautifully illustrated taking players from Paris space 1 on route's through France her neighbours and beyond.<br /><br />The mechanic is roll and move as in the Goose-type games. If you land on a red space you are penalised but landing on green you get some assistance. The publisher reports the game will be most instructive not only for learning about French towns but also about the towns in neighbouring countries.<br /><br />The toy and games maker Saussine were established in 1860 by Léon Saussine after he had acquired the prolific children's bookseller and publishers Hugues-Marie Duru at the rue du Cloitre Saint-Jacques in Paris. Saussine developed the business making board games card games and puzzles but also began producing shadow theatres under the mark 'LS edit Paris'. Like most such enterprises Saussine thought up ideas for his wares and employed various specialist manufacturers in France Belgium and Germany to construct them. After Léon's death in 1896 his widow continued to run the business until her sons George and Maurice were able in their turn to take over the reigns in 1916. They were then succeeded by a grandson of the founder in 1944 the company continued to supply the marketplace until around 1964.<br /> Saussine Ed.
18951270431895. Paris: n.d. ca 1895. <br /> <br /> Original box 85 x 73 x 20 mm covered in gilt-patterned paper with mounted color illustrated title on outside lid and printed instructions slip on inside lid. With 8 printed rectangular card game pieces plus the rare color printed solution sheet 120 x 120 mm folded twice. Minor split to one edge of the lid a few small tears to the sheet otherwise a very good and complete example of this rare and fragile game.<br /> <br /> § A very early apparently the first issue of this French "game of protesters" in which the player takes on the part of a police officer attempting to prevent people from assembling at a demonstration. <br /> <br /> Not located in OCLC although other searches reveal copies in the Indiana Lilly Library in the Jerry Slocum Mechanical Puzzle Collection one within a "coffret de jeu" a boxed group of puzzles and games at the Musée du Jouet de Poissy and another a variant in which the game pieces are triangular at the Marseille Musée des Civilisations de l'Europe et de la Méditerranée MUCEM. Later issues with varying artwork can also sometimes appear.<br /> <br /> The Marseille museum's copy featured in a forum held on February 5 2024: "Faut-il parler des violences policières" "Should we talk about police brutality". The curator Mireille Jacotin explained: "Jeu des manifestants is a game in which you are the hero that is to say the police officer and as the accompanying instructions explicitly state you are firmly positioned on the side of the public authority responsible for maintaining order. In reality the game consists of arranging a set of cardboard pieces-printed on a right-angled triangle-shaped board-in such a way as to ensure that no two red dots end up on the same line. The underlying concept is to simplify the police's task by ensuring that they do not face a mere undifferentiated crowd-and certainly not any organized lines requiring a tactical breach such as a battlefront during wartime. The game board features no specific characters; instead it presents a simple grid-comprising lines and sectors-that serves as a framework for devising and visualizing a strategic plan atop a generic cartographic representation of public space. The red dots in this scenario represent the demonstrators. On the lid of the box however is an urban scene: an overturned double-decker bus a urinal figures stirring in the distance and a policeman in the foreground." For the original French see https://www.davduf.net/le-jeu-des-manifestants-1895. <br /> <br /> It seems likely this game was inspired by the many protests that took place in Paris throughout the 1890s including the birth of the international May Day demonstrations. unknown